0.2.2.2

0.2.2.2 update added useful items for summoner class, improved items from previous versions of mod and fixed some imperfections.

Fixes

 * Ring of Sun now works fine with “Leveled Mod”
 * Elements of water now drop properly by Piranhas
 * Fixed haircuts displaying issue when hats from mod are equipped
 * Vamplified ring now works on melee projectiles (boomerangs & etc)
 * Enemies’ projectiles now deal proper damage
 * One-shot’s ice cube now respawns properly in multiplayer
 * Fixed hitboxes for Witness and Rebellious Wisp
 * All materials now stacks to 999
 * Sentinels now have immunity to lava

Changes

 * About 15 new items, most of them are related to summoner class
 * New enemy that spawns in Underground Hallow biome
 * Some recipes have been simplified
 * Added new effects and attacks for some weapons
 * Stranded ship’s location is now displayed on map after defeating Spirit
 * Enchanted mirrors now can be used 5 times without breaking and will only break after with 10% chance per use
 * Effects for “Immobilized” и "Purity" buffs have been changed
 * Now Ice Fairy can inflict Frostburn debuff on enemies and doesn't attack friendly NPCs
 * Now you can find Anxiousness and Purifying potions in golden chests with some chance.
 * Now you can find Slime Staff in living wood chest with 50% chance
 * Some sprites for items and enemies have been changed
 * Changed behaviour of Rebellious Wisp
 * Increased spawn rate of Witnesses, Headless & Faceless pirates
 * Opening Magician’s chest now costs golden key like it was before, chest can be detected by the Lifeform analyzer and it’s spawn rate has been increased.
 * Now enemies attack you only if you are in their field of vision
 * One-shot now have immunity to Frostburn debuff
 * Added some new phrases for NPCs (also during a party time)