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Death Prevention is a mechanic encompassed by a few items and accessories within the mod. Normally, when a player's health drops to 0, they die and respawn after a short delay.

Source Health restored Use Effects
'Darwin Award' 'Darwin Award' 50% Once, restored after death Second ChanceSecond Chance, which allows to be revived, is active until player receives fatal damage
'The Homeward' 'The Homeward' None Once, restored after death Brings the player on spawn point upon receiving fatal damage, HomecomingHomecoming will prevent repeated usage
Stone of Guardian Stone of Guardian 100% Instant All the health is restored upon respawn, not exactly preventing from death but helping the player prevent next one because of a low health. Grants 4 defense when equipped.
Triumph Of Life Triumph Of Life 50% after fatal damage
100% upon respawn
Restored after death All of the previous effects combined. Grants 3 defense when equipped.
Game mechanics
 
Combat Minions
Environment Events • Music
Items Crafting stations • Crafting materials • Exchange
Game Fishing • Photography
Player Armor Prefix • Buffs and debuffs • Death Prevention
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